Discreet3dsSaveOptions

Discreet3dsSaveOptions

Overview

Discreet3dsSaveOptions is a class in Aspose.3D FOSS for .NET. Inherits from: SaveOptions.

Save options for 3DS file.

This class provides 2 methods for working with Discreet3dsSaveOptions objects in .NET programs. Available methods include: Discreet3dsSaveOptions, SaveOptions. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package. Properties: DuplicatedNameCounterBase, DuplicatedNameCounterFormat, DuplicatedNameSeparator, Encoding, ExportCamera, ExportLight, and 10 more.

Properties

NameTypeAccessDescription
ExportLightboolRead/WriteGets or sets whether export all lights in the scene.
ExportCameraboolRead/WriteGets or sets whether export all cameras in the scene.
DuplicatedNameSeparatorstringRead/WriteThe separator between object’s name and the duplicated counter, default value is “_”.
DuplicatedNameCounterBaseintRead/WriteThe counter used by generating new name for duplicated names, default value is 2.
DuplicatedNameCounterFormatstringRead/WriteThe format of the duplicated counter, default value is empty string.
MasterScaledoubleRead/WriteGets or sets the master scale used in exporting.
GammaCorrectedColorboolRead/WriteA 3ds file may contains original color and gamma corrected color for same attribute, Setting this to true will use the gamma corrected color if possible, otherwise the Aspose.3D will try to use the original color.
FlipCoordinateSystemboolRead/WriteGets or sets flip coordinate system of control points/normal during importing/exporting.
HighPreciseColorboolRead/WriteIf this is true, the generated 3ds file will use high precise color, means each channel of red/green/blue are in 32bit float.
ExportTexturesboolRead/WriteTry to copy textures used in scene to output directory.
FileSystemFactoryFileSystemFactoryRead/WriteGets or sets the factory class for FileSystem.
FileFormatFileFormatReadGets the file format that specified in current Save/Load option.
EncodingEncodingRead/WriteGets or sets the default encoding for text-based files.
FileSystemFileSystemRead/WriteAllow user to handle how to manage the external dependencies during load/save.
LookupPathsList<string>Read/WriteSome files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
FileNamestringRead/WriteThe file name of the exporting/importing scene.

Methods

SignatureDescription
Discreet3dsSaveOptions()Constructor of
SaveOptions()Initializes a new instance of the SaveOptions class.

See Also

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