Discreet3dsSaveOptions
Overview
Discreet3dsSaveOptions is a class in Aspose.3D FOSS for .NET.
Inherits from: SaveOptions.
Save options for 3DS file.
This class provides 2 methods for working with Discreet3dsSaveOptions objects in .NET programs.
Available methods include: Discreet3dsSaveOptions, SaveOptions.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Properties: DuplicatedNameCounterBase, DuplicatedNameCounterFormat, DuplicatedNameSeparator, Encoding, ExportCamera, ExportLight, and 10 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
ExportLight | bool | Read/Write | Gets or sets whether export all lights in the scene. |
ExportCamera | bool | Read/Write | Gets or sets whether export all cameras in the scene. |
DuplicatedNameSeparator | string | Read/Write | The separator between object’s name and the duplicated counter, default value is “_”. |
DuplicatedNameCounterBase | int | Read/Write | The counter used by generating new name for duplicated names, default value is 2. |
DuplicatedNameCounterFormat | string | Read/Write | The format of the duplicated counter, default value is empty string. |
MasterScale | double | Read/Write | Gets or sets the master scale used in exporting. |
GammaCorrectedColor | bool | Read/Write | A 3ds file may contains original color and gamma corrected color for same attribute, Setting this to true will use the gamma corrected color if possible, otherwise the Aspose.3D will try to use the original color. |
FlipCoordinateSystem | bool | Read/Write | Gets or sets flip coordinate system of control points/normal during importing/exporting. |
HighPreciseColor | bool | Read/Write | If this is true, the generated 3ds file will use high precise color, means each channel of red/green/blue are in 32bit float. |
ExportTextures | bool | Read/Write | Try to copy textures used in scene to output directory. |
FileSystemFactory | FileSystemFactory | Read/Write | Gets or sets the factory class for FileSystem. |
FileFormat | FileFormat | Read | Gets the file format that specified in current Save/Load option. |
Encoding | Encoding | Read/Write | Gets or sets the default encoding for text-based files. |
FileSystem | FileSystem | Read/Write | Allow user to handle how to manage the external dependencies during load/save. |
LookupPaths | List<string> | Read/Write | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
FileName | string | Read/Write | The file name of the exporting/importing scene. |
Methods
| Signature | Description |
|---|---|
Discreet3dsSaveOptions() | Constructor of |
SaveOptions() | Initializes a new instance of the SaveOptions class. |