BonePose
Overview
BonePose is a class in Aspose.3D FOSS for .NET.
Inherits from: A3DObject.
The contains the transformation matrix for a bone node
This class provides 6 methods for working with BonePose objects in .NET programs.
Available methods include: A3DObject, BonePose, FindProperty, GetProperty, RemoveProperty, SetProperty.
All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package.
Properties: IsLocal, Matrix, Name, Node, Properties.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
Node | Node | Read/Write | Gets or sets the scene node, points to a skinned skeleton node |
Matrix | Matrix4 | Read/Write | Gets or sets the transform matrix of the node in current pose. |
IsLocal | bool | Read/Write | Gets or sets if the matrix is defined in local coordinate. |
Name | string | Read/Write | Gets or sets the name. |
Properties | PropertyCollection | Read | Gets the collection of all properties. |
Methods
| Signature | Description |
|---|---|
BonePose() | Initializes a new instance of the BonePose class |
A3DObject() | Initializes a new instance of the A3DObject class with no name. |
RemoveProperty(property: Property) | Removes a dynamic property. |
GetProperty(property: string) | Get the value of specified property |
SetProperty(property: string, value: object?) | Sets the value of specified property |
FindProperty(propertyName: string) | Finds the property. |