AnimationNode

AnimationNode

Overview

AnimationNode is a class in Aspose.3D FOSS for .NET. Inherits from: A3DObject.

Aspose.3D’s supports animation hierarchy, each animation can be composed by several animations and animation’s key-frame definition.

This class provides 10 methods for working with AnimationNode objects in .NET programs. Available methods include: A3DObject, AnimationNode, CreateBindPoint, FindBindPoint, FindProperty, GetBindPoint, GetKeyframeSequence, GetProperty, RemoveProperty, SetProperty. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package. Properties: BindPoints, Name, Properties, SubAnimations.

Properties

NameTypeAccessDescription
BindPointsIList<BindPoint>ReadGets the bind points.
SubAnimationsIList<AnimationNode>ReadGets the sub animations.
NamestringRead/WriteGets or sets the name.
PropertiesPropertyCollectionReadGets the properties.

Methods

SignatureDescription
AnimationNode()Creates a new empty animation node with a default name
AnimationNode(name: string)The name of the animation node.
FindBindPoint(target: A3DObject, name: string)The found bind point, or null if not found.
GetBindPoint(target: A3DObject, propName: string, create: bool)The bind point.
GetKeyframeSequence(target: A3DObject, propName: string, channelName: string, create: bool)The keyframe sequence.
GetKeyframeSequence(target: A3DObject, propName: string, create: bool)The keyframe sequence.
CreateBindPoint(obj: A3DObject, propName: string)The created bind point.
A3DObject()
RemoveProperty(property: Property)Removes a dynamic property.
GetProperty(property: string)Get the value of specified property
SetProperty(property: string, value: object?)Sets the value of specified property
FindProperty(propertyName: string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)

See Also