AnimationChannel

AnimationChannel

Overview

AnimationChannel is a class in Aspose.3D FOSS for .NET. Inherits from: KeyframeSequence.

AnimationChannel.AnimationChannel creates a new animation channel with no target specified.

This class provides 9 methods for working with AnimationChannel objects in .NET programs. Available methods include: A3DObject, Add, FindProperty, GetEnumerator, GetProperty, KeyframeSequence, RemoveProperty, Reset, SetProperty. All public members are accessible to any .NET application after installing the Aspose.3D FOSS for .NET package. Properties: BindPoint, ComponentType, DefaultValue, KeyFrames, KeyframeSequence, Name, and 3 more.

Properties

NameTypeAccessDescription
DefaultValueobject?Read/WriteGets or sets the default value.
KeyframeSequenceKeyframeSequenceRead/WriteGets or sets the keyframe sequence.
ComponentTypeTypeReadGets the component type.
BindPointBindPointReadGets the bind point.
KeyFramesIList<KeyFrame>ReadGets the key frames.
PostBehaviorExtrapolationReadGets the post behavior.
PreBehaviorExtrapolationReadGets the pre behavior.
NamestringRead/WriteGets or sets the name.
PropertiesPropertyCollectionReadGets the properties.

Methods

SignatureDescription
KeyframeSequence()
Add(time: double, value: float)
Reset()
GetEnumerator()
A3DObject()
RemoveProperty(property: Property)Removes a dynamic property.
GetProperty(property: string)Get the value of specified property
SetProperty(property: string, value: object?)Sets the value of specified property
FindProperty(propertyName: string)Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name)

See Also