VertexElementType
Overview
VertexElementType is a enum in Aspose.3D FOSS for Java.
VertexElementType.BINORMAL represents a vertex’s binormal (bitangent) vector attribute.
This enumeration defines 12 values: BINORMAL, COLOR, EDGE_CREASE, MATERIAL, NORMAL, SPECULAR, TANGENT, TEXTURE_COORDINATE, UV, USER_DATA, VERTEX_COLOR, VISIBILITY.
Description
VertexElementType is an enumeration type in the Aspose.3D FOSS library for Java. It defines a set of named constants that control behavior or specify options within the API. Enumerations like VertexElementType help ensure type safety by restricting values to a predefined set.
Values
| Value | Description |
|---|---|
BINORMAL | Represents a vertex’s binormal (bitangent) vector attribute |
COLOR | Represents a vertex’s primary color attribute |
EDGE_CREASE | Represents crease weight data for mesh edges |
MATERIAL | Represents material index or reference associated with a vertex |
NORMAL | |
SPECULAR | Represents a vertex’s specular color or intensity attribute |
TANGENT | |
TEXTURE_COORDINATE | Represents texture coordinate (UV) data for a vertex |
UV | Is an alias for texture coordinate data of a vertex |
USER_DATA | Represents custom user-defined data attached to a vertex |
VERTEX_COLOR | Represents per-vertex color information |
VISIBILITY | Represents a flag indicating vertex visibility |