U3dSaveOptions

U3dSaveOptions

Overview

U3dSaveOptions is a class in Aspose.3D FOSS for Java. Inherits from: SaveOptions.

Save options for universal 3d.

This class provides 31 methods for working with U3dSaveOptions objects in Java programs. Available methods include: SaveOptions, U3dSaveOptions, getEmbedTextures, getEncoding, getExportNormals, getExportTextureCoordinates, getExportTextures, getExportVertexDiffuse, getExportVertexSpecular, getFileFormat, getFileName, getFileSystem, and 17 additional methods. All public members are accessible to any Java application after installing the Aspose.3D FOSS for Java package. Properties: embedTextures, encoding, exportNormals, exportTextureCoordinates, exportTextures, exportVertexDiffuse, and 8 more.

Properties

NameTypeAccessDescription
flipCoordinateSystembooleanReadGets whether flip coordinate system of control points/normal during importing/exporting.
meshCompressionbooleanReadGets whether to enable mesh data compression.
exportNormalsbooleanReadGets whether to export normal data.
exportTextureCoordinatesbooleanReadGets whether to export texture coordinates.
exportVertexDiffusebooleanReadGets whether to export vertex’s diffuse color.
exportVertexSpecularbooleanReadGets whether to export vertex’s specular color.
embedTexturesbooleanReadEmbed the external textures into the U3D file, default value is false.
exportTexturesbooleanReadTry to copy textures used in scene to output directory.
fileFormatFileFormatReadGets the file format.
fileSystemFactoryFileSystemFactoryReadGets the factory class for FileSystem.
encodingjava.nio.charset.CharsetReadGets the default encoding for text-based files.
fileSystemFileSystemReadAllow user to handle how to manage the external dependencies during load/save.
lookupPathsjava.util.ArrayList<String>ReadSome files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
fileNameStringReadThe file name of the exporting/importing scene.

Methods

SignatureDescription
U3dSaveOptions()Constructor of U3dSaveOptions.
getFlipCoordinateSystem()booleanGets whether flip coordinate system of control points/normal during importing/exporting.
setFlipCoordinateSystem(value: boolean)Sets whether flip coordinate system of control points/normal during importing/exporting.
getMeshCompression()booleanGets whether to enable mesh data compression.
setMeshCompression(value: boolean)Sets whether to enable mesh data compression.
getExportNormals()booleanGets whether to export normal data.
setExportNormals(value: boolean)Sets whether to export normal data.
getExportTextureCoordinates()booleanGets whether to export texture coordinates.
setExportTextureCoordinates(value: boolean)Sets whether to export texture coordinates.
getExportVertexDiffuse()booleanGets whether to export vertex’s diffuse color.
setExportVertexDiffuse(value: boolean)Sets whether to export vertex’s diffuse color.
getExportVertexSpecular()booleanGets whether to export vertex’s specular color.
setExportVertexSpecular(value: boolean)Sets whether to export vertex’s specular color.
getEmbedTextures()booleanEmbed the external textures into the U3D file, default value is false.
setEmbedTextures(value: boolean)Embed the external textures into the U3D file, default value is false.
SaveOptions()Initializes a new instance of the SaveOptions class.
SaveOptions(format: FileFormat)Initializes a new instance of the SaveOptions class with a file format.
SaveOptions(contentType: FileContentType)Initializes a new instance of the SaveOptions class with a file content type.
getExportTextures()booleanTry to copy textures used in scene to output directory.
setExportTextures(value: boolean)Try to copy textures used in scene to output directory.
getFileFormat()FileFormatReturns the file format.
getFileSystemFactory()FileSystemFactoryGets the factory class for FileSystem.
setFileSystemFactory(value: FileSystemFactory)Sets the factory class for FileSystem.
getEncoding()java.nio.charset.CharsetGets the default encoding for text-based files.
setEncoding(value: java.nio.charset.Charset)Sets the default encoding for text-based files.
getFileSystem()FileSystemAllow user to handle how to manage the external dependencies during load/save.
setFileSystem(value: FileSystem)Allow user to handle how to manage the external dependencies during load/save.
getLookupPaths()java.util.ArrayList<String>Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
setLookupPaths(value: java.util.ArrayList<String>)Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.
getFileName()StringThe file name of the exporting/importing scene.
setFileName(value: String)The file name of the exporting/importing scene.

See Also

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