StlSaveOptions
Overview
StlSaveOptions is a class in Aspose.3D FOSS for Java.
Inherits from: SaveOptions.
Save options for STL.
This class provides 22 methods for working with StlSaveOptions objects in Java programs.
Available methods include: SaveOptions, StlSaveOptions, getAxisSystem, getEncoding, getExportTextures, getFileFormat, getFileName, getFileSystem, getFileSystemFactory, getFlipCoordinateSystem, getLookupPaths, setAxisSystem, and 7 additional methods.
All public members are accessible to any Java application after installing the Aspose.3D FOSS for Java package.
Properties: axisSystem, encoding, exportTextures, fileFormat, fileName, fileSystem, and 3 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
axisSystem | AxisSystem | Read | Gets the axis system in the exported stl file. |
flipCoordinateSystem | boolean | Read | Gets whether flip coordinate system of control points/normal during exporting. |
exportTextures | boolean | Read | Try to copy textures used in scene to output directory. |
fileFormat | FileFormat | Read | Gets the file format. |
fileSystemFactory | FileSystemFactory | Read | Gets the factory class for FileSystem. |
encoding | java.nio.charset.Charset | Read | Gets the default encoding for text-based files. |
fileSystem | FileSystem | Read | Allow user to handle how to manage the external dependencies during load/save. |
lookupPaths | java.util.ArrayList<String> | Read | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
fileName | String | Read | The file name of the exporting/importing scene. |
Methods
| Signature | Description |
|---|---|
StlSaveOptions() | Initializes of a new StlSaveOptions instance. |
StlSaveOptions(contentType: FileContentType) | Initializes of a new StlSaveOptions instance. |
getAxisSystem() → AxisSystem | Gets the axis system in the exported stl file. |
setAxisSystem(value: AxisSystem) | Sets the axis system in the exported stl file. |
getFlipCoordinateSystem() → boolean | Gets whether flip coordinate system of control points/normal during exporting. |
setFlipCoordinateSystem(value: boolean) | Sets whether flip coordinate system of control points/normal during exporting. |
SaveOptions() | Initializes a new instance of the SaveOptions class. |
SaveOptions(format: FileFormat) | Initializes a new instance of the SaveOptions class with a file format. |
SaveOptions(contentType: FileContentType) | Initializes a new instance of the SaveOptions class with a file content type. |
getExportTextures() → boolean | Try to copy textures used in scene to output directory. |
setExportTextures(value: boolean) | Try to copy textures used in scene to output directory. |
getFileFormat() → FileFormat | Returns the file format. |
getFileSystemFactory() → FileSystemFactory | Gets the factory class for FileSystem. |
setFileSystemFactory(value: FileSystemFactory) | Sets the factory class for FileSystem. |
getEncoding() → java.nio.charset.Charset | Gets the default encoding for text-based files. |
setEncoding(value: java.nio.charset.Charset) | Sets the default encoding for text-based files. |
getFileSystem() → FileSystem | Allow user to handle how to manage the external dependencies during load/save. |
setFileSystem(value: FileSystem) | Allow user to handle how to manage the external dependencies during load/save. |
getLookupPaths() → java.util.ArrayList<String> | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
setLookupPaths(value: java.util.ArrayList<String>) | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
getFileName() → String | The file name of the exporting/importing scene. |
setFileName(value: String) | The file name of the exporting/importing scene. |