Skeleton
Overview
Skeleton is a class in Aspose.3D FOSS for Java.
Inherits from: Entity.
A skeleton defines a hierarchical structure of bones for skinning.
This class provides 26 methods for working with Skeleton objects in Java programs.
Available methods include: A3DObject, Entity, SceneObject, Skeleton, findProperty, getBoundingBox, getChildren, getEntityRendererKey, getExcluded, getName, getNode, getParentNode, and 10 additional methods.
All public members are accessible to any Java application after installing the Aspose.3D FOSS for Java package.
Properties: boundingBox, children, entityRendererKey, excluded, name, node, and 4 more.
Properties
| Name | Type | Access | Description |
|---|---|---|---|
children | List<Skeleton> | Read | Gets all child skeletons. |
node | Node | Read | Gets the node associated with this skeleton. |
parentNode | Node | Read | Gets the parent node. |
parentNodes | ArrayList<Node> | Read | Gets the parent nodes. |
excluded | boolean | Read | Gets the excluded. |
boundingBox | BoundingBox | Read | Gets the bounding box. |
entityRendererKey | EntityRendererKey | Read | Gets the entity renderer key. |
scene | Scene | Read | Gets the scene. |
name | String | Read | Gets the name. |
properties | PropertyCollection | Read | Gets the properties. |
Methods
| Signature | Description |
|---|---|
Skeleton() | Constructor of Skeleton. |
Skeleton(name: String) | Constructor of Skeleton. |
getChildren() → List<Skeleton> | Gets all child skeletons. |
getNode() → Node | Gets the node associated with this skeleton. |
setNode(value: Node) | Sets the node associated with this skeleton. |
Entity(name: String) | Calls Entity(name) on this Skeleton instance. |
getParentNode() → Node | Returns the parent node. |
setParentNode(value: Node) | Sets the parent node value. |
getParentNodes() → ArrayList<Node> | Returns the parent nodes. |
getExcluded() → boolean | Returns the excluded. |
setExcluded(value: boolean) | Sets the excluded value. |
getBoundingBox() → BoundingBox | Returns the bounding box. |
getEntityRendererKey() → EntityRendererKey | Returns the entity renderer key. |
SceneObject() | Calls SceneObject on this Skeleton instance. |
SceneObject(name: String) | Calls SceneObject(name) on this Skeleton instance. |
getScene() → Scene | Returns the scene. |
A3DObject() | Calls A3DObject on this Skeleton instance. |
A3DObject(name: String) | Calls A3DObject(name) on this Skeleton instance. |
getName() → String | Returns the name. |
setName(name: String) | Sets the name value. |
getProperties() → PropertyCollection | Returns the properties. |
findProperty(name: String) → Property | Calls findProperty(name) on this Skeleton instance. |
getProperty(name: String) → Object | Gets all child skeletons. |
setProperty(name: String, value: Object) | Sets the property value. |
removeProperty(name: String) → boolean | Gets the node associated with this skeleton. |
removeProperty(property: Property) → boolean | Calls removeProperty(property) on this Skeleton instance. |