Pyramid

Overview

Pyramid is a class in Aspose.3D FOSS for Java. Inherits from: Primitive.

Parameterized pyramid.

This class provides 33 methods for working with Pyramid objects in Java programs. Available methods include: A3DObject, Entity, Primitive, Pyramid, SceneObject, findProperty, getBottomArea, getBottomOffset, getBoundingBox, getCastShadows, getExcluded, getHeight, and 20 additional methods. All public members are accessible to any Java application after installing the Aspose.3D FOSS for Java package. Properties: bottomArea, bottomOffset, boundingBox, castShadows, excluded, height, and 7 more.

Properties

NameTypeAccessDescription
bottomAreaVector2ReadArea of the bottom cap.
topAreaVector2ReadArea of the top cap.
bottomOffsetVector3ReadOffset for bottom vertices.
heightdoubleReadHeight of the pyramid.
castShadowsbooleanReadGets whether this geometry can cast shadow.
receiveShadowsbooleanReadGets whether this geometry can receive shadow.
parentNodeNodeReadGets the parent node.
parentNodesArrayList<Node>ReadGets the parent nodes.
excludedbooleanReadGets the excluded.
boundingBoxBoundingBoxReadGets the bounding box.
sceneSceneReadGets the scene.
nameStringReadGets the name.
propertiesPropertyCollectionReadGets the properties.

Methods

SignatureDescription
getBottomArea()Vector2Area of the bottom cap.
setBottomArea(value: Vector2)Sets the bottom area value.
getTopArea()Vector2Area of the top cap.
setTopArea(value: Vector2)Sets the top area value.
getBottomOffset()Vector3Offset for bottom vertices.
setBottomOffset(value: Vector3)Sets the bottom offset value.
getHeight()doubleHeight of the pyramid.
setHeight(value: double)Sets the height value.
Pyramid()Construct a new pyramid instance with default bottom area(10, 10) and default height(5).
Pyramid(xbottom: double, ybottom: double, xtop: double, ytop: double, height: double)Construct a new pyramid instance with specified bottom area and top area and height.
toMesh()MeshNot implemented in the FOSS edition — throws at runtime. Calls toMesh on this Pyramid instance.
getCastShadows()booleanGets whether this geometry can cast shadow.
setCastShadows(value: boolean)The inner radius of the rectangular torus.
getReceiveShadows()booleanGets whether this geometry can receive shadow.
setReceiveShadows(value: boolean)The outer radius of the rectangular torus.
Primitive(name: String)Initializes a new instance of the Primitive class.
Entity()NURBS curve is a curve represented by NURBS(Non-uniform rational basis spline), A NURBS curve is defined by its getOrder(), a set of weighted Geometry.getControlPoints() and a getKnotVectors() The w component in control point is used as control point’s weight, whatever it is a CurveDimension.TWO_DIMENSIONAL or CurveDimension.THREE_DIMENSIONAL
getParentNode()NodeConstructor of instance.
setParentNode(value: Node)The Boolean operator used in the operation to create the result mesh.
getParentNodes()ArrayList<Node>Protected constructor to allow derived classes to set name.
getExcluded()booleanThe Boolean operator used in the operation to create the result mesh.
setExcluded(value: boolean)Sets the excluded value.
getBoundingBox()BoundingBoxThe first operand of the Boolean operator.
SceneObject()Boolean operator allows you to apply Boolean operation on two IMeshConvertible instances.
getScene()SceneConstructor of BooleanOperator.
A3DObject()Parameterized Cylinder. It can also be used to represent a cone when one of radiusTop/radiusBottom is zero.
getName()StringThe segments of the curve.
setName(name: String)Constructs a CircleShape profile with specified radius.
getProperties()PropertyCollectionInitializes a new instance of Cylinder class.
findProperty(name: String)PropertyInitializes a new instance of the Bone class.
getProperty(name: String)ObjectGets the transform matrix of the node in current pose.
setProperty(name: String, value: Object)Gets the width segments.
removeProperty(name: String)booleanGets flip coordinate system of control points/normal during importing/exporting.

See Also

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