BoundingBox — Aspose.3D FOSS for Java

Overview

BoundingBox represents an axis-aligned bounding box (AABB) defined by two Vector3 corners – the minimum and maximum extents. It is returned by Node.getBoundingBox() and is used for spatial queries, frustum culling, and size calculations.

Package: com.aspose.threed

import com.aspose.threed.*;

Properties

NameTypeGetterDescription
minimumVector3getMinimum()The corner with the smallest x, y, z values
maximumVector3getMaximum()The corner with the largest x, y, z values

Methods

MethodReturn TypeDescription
merge(Vector3 point)voidExpand the bounding box to include the given point
merge(BoundingBox other)voidExpand the bounding box to enclose another bounding box

Example

import com.aspose.threed.Scene;
import com.aspose.threed.Node;
import com.aspose.threed.*;


Scene scene = Scene.fromFile("model.obj");

for (Node node : scene.getRootNode().getChildNodes()) {
    BoundingBox bbox = node.getBoundingBox();
    Vector3 min = bbox.getMinimum();
    Vector3 max = bbox.getMaximum();

    System.out.println("Node '" + node.getName() + "':");
    System.out.println("  Min: " + min);
    System.out.println("  Max: " + max);
    System.out.println("  Size X: " + (max.x - min.x));
    System.out.println("  Size Y: " + (max.y - min.y));
    System.out.println("  Size Z: " + (max.z - min.z));
}

See Also