BonePose

Overview

BonePose is a class in Aspose.3D FOSS for Java. Inherits from: A3DObject.

The BonePose contains the transformation matrix for a bone node /

This class provides 15 methods for working with BonePose objects in Java programs. Available methods include: A3DObject, BonePose, findProperty, getMatrix, getName, getNode, getProperties, getProperty, isLocal, removeProperty, setLocal, setMatrix, and 3 additional methods. All public members are accessible to any Java application after installing the Aspose.3D FOSS for Java package. Properties: local, matrix, name, node, properties.

Properties

NameTypeAccessDescription
nodeNodeReadGets the node.
matrixMatrix4ReadGets the matrix.
localbooleanReadGets the local.
nameStringReadGets the name.
propertiesPropertyCollectionReadGets the properties.

Methods

SignatureDescription
BonePose()Initializes a new instance of the BonePose class
/
getNode()NodeReturns the node.
setNode(value: Node)Sets the scene node, points to a skinned skeleton node
/
getMatrix()Matrix4Returns the matrix.
setMatrix(value: Matrix4)Sets the transform matrix of the node in current pose.
isLocal()booleanReturns true if local is set.
setLocal(value: boolean)Sets if the matrix is defined in local coordinate.
A3DObject()Parameterized Cylinder. It can also be used to represent a cone when one of radiusTop/radiusBottom is zero.
getName()StringThe segments of the curve.
setName(name: String)Constructs a CircleShape profile with specified radius.
getProperties()PropertyCollectionInitializes a new instance of Cylinder class.
findProperty(name: String)PropertyInitializes a new instance of the Bone class.
getProperty(name: String)ObjectGets the transform matrix of the node in current pose.
setProperty(name: String, value: Object)Gets the width segments.
removeProperty(name: String)booleanGets flip coordinate system of control points/normal during importing/exporting.

See Also

 English