A3DObject | A3DObject.A3DObject creates an object with an empty name. |
AnimationClip | AnimationClip.AnimationClip creates a new animation clip with an empty name. |
AssetInfo | AssetInfo.AssetInfo creates a new AssetInfo instance with default values. |
AxisSystem | AxisSystem.AxisSystem creates an AxisSystem with the given coordinate system, up axis, and front axis. |
BoundingBox | BoundingBox.BoundingBox creates an empty bounding box with default minimum and maximum values. |
Camera | Camera.Camera creates a new camera instance with default name and properties. |
Cancellation | Cancellation.Cancellation creates a new cancellation token instance. |
CustomObject | CustomObject.CustomObject(name:String) creates a new CustomObject with the specified name. |
Deformer | Deformer.Deformer creates a new Deformer instance with default settings. |
Entity | Entity.Entity creates a new Entity with no name. |
EntityRendererKey | EntityRendererKey.EntityRendererKey creates a key with the specified rendering features and name. |
ExportException | ExportException.ExportException creates an exception with a given error message. |
FVector3 | FVector3.FVector3 creates a vector with all components set to zero. |
FVector4 | FVector4.FVector4 creates a vector with all components initialized to zero. |
FbxExporter | FbxExporter.canExport returns true if the exporter supports the specified FileFormat. |
FbxImporter | FbxImporter.canImport returns true if the specified FileFormat is supported for import. |
FbxLoadOptions | FbxLoadOptions.getFlipCoordinateSystem returns whether the coordinate system is flipped on load. |
FbxSaveOptions | FbxSaveOptions.FbxSaveOptions creates a new instance with default FBX save settings. |
FileFormat | Class with 20 methods and 61 properties. |
FileFormatType | FileFormatType.getExtension() returns the associated file extension string. |
Geometry | Geometry.Geometry creates a new Geometry with default name. |
GlobalTransform | GlobalTransform.GlobalTransform creates a new GlobalTransform instance with default matrix, translation, rotation, and scale. |
GltfExporter | Class with 2 methods. |
GltfImporter | GltfImporter.canImport checks if the specified FileFormat is supported for import. |
GltfLoadOptions | GltfLoadOptions.getFlipCoordinateSystem returns true if the loader flips the coordinate system. |
GltfSaveOptions | GltfSaveOptions.GltfSaveOptions constructs a new instance with default settings. |
IOService | IOService.detectFormat detects the file format of a stream, optionally using the file name. |
ImageRenderOptions | Class with 1 method. |
ImportException | ImportException.ImportException creates an exception with a detail message. |
LoadOptions | LoadOptions.LoadOptions creates a LoadOptions instance with default settings. |
Material | Material.Material creates a new material instance with the specified name. |
Matrix4 | Matrix4.Matrix4 creates a new identity matrix. |
Mesh | Mesh.Mesh creates an empty mesh with default name. |
Node | Class with 48 methods and 16 properties. |
ObjExporter | ObjExporter.canExport returns true when the exporter can handle the specified FileFormat. |
ObjImporter | Class with 2 methods. |
ObjLoadOptions | ObjLoadOptions.ObjLoadOptions creates a new ObjLoadOptions object with default option values. |
ObjSaveOptions | ObjSaveOptions.getApplyUnitScale returns true if unit scaling is applied when saving. |
ParseException | ParseException.ParseException creates an exception with the specified error message. |
PbrMaterial | PbrMaterial.PbrMaterial() creates a new PbrMaterial with default values. |
Pose | Class with 10 methods and 2 properties. |
Property | Property.Property creates a Property with the given name and value. |
PropertyCollection | PropertyCollection.add adds the specified Property to the collection. |
Quaternion | Quaternion.Quaternion creates a quaternion with default components (0,0,0,0). |
SaveOptions | SaveOptions.SaveOptions initializes a new SaveOptions instance with default settings. |
Scene | Class with 83 methods and 11 properties. |
SceneObject | SceneObject.SceneObject creates a new SceneObject with default settings. |
StlExporter | Class with 2 methods. |
StlImporter | StlImporter.canImport determines whether the given file format is supported for import. |
StlLoadOptions | StlLoadOptions.StlLoadOptions initializes a new instance with the specified content type. |
StlSaveOptions | StlSaveOptions.StlSaveOptions initializes a new instance using the specified FileContentType. |
Stream | Stream.Stream creates a Stream wrapping the given InputStream. |
TextureData | TextureData.TextureData creates a new instance of TextureData. |
Transform | Class with 47 methods and 16 properties. |
Vector2 | Vector2.Vector2 creates a vector with both components set to zero. |
Vector3 | Class with 40 methods and 7 properties. |
Vector4 | Vector4.Vector4 initializes a vector with the specified x, y, z, and w component values. |
Version | Version.Version(major:int, minor:int) creates a version with specified major and minor numbers. |
VertexElement | VertexElement.getType returns the element’s data type. |
VertexElementBinormal | VertexElementBinormal.VertexElementBinormal creates a binormal vertex element with specified mapping and reference modes. |
VertexElementMaterial | VertexElementMaterial.VertexElementMaterial creates a material vertex element using the given mapping and reference modes. |
VertexElementNormal | VertexElementNormal.VertexElementNormal constructs a vertex normal element using the given mapping and reference modes. |
VertexElementTangent | VertexElementTangent.VertexElementTangent creates a tangent vertex element using the given mappingMode and referenceMode. |
VertexElementUV | VertexElementUV.VertexElementUV creates a new instance with the given texture mapping, mapping mode, and reference mode. |
VertexElementVertexColor | Class with 9 methods and 5 properties. |